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- Skyrim 2 handed animation mod install#
- Skyrim 2 handed animation mod mod#
- Skyrim 2 handed animation mod update#
- Skyrim 2 handed animation mod Patch#
sigh forces you to get the aforementioned "Duel Sheath Redux, which in turn makes you get Java. (and is really a combat drop weapons when swamping etc mod)Īnd only allows duel sheath on back when using the "Alpha test version" of the mod.which.
Skyrim 2 handed animation mod mod#
That ALWAYS comes up when searching Google for a solution.īut this mod does not facilitate this.
Skyrim 2 handed animation mod install#
Which I do not want to install due to virus etc issues.Įquipment overhaul. The only mod I can find that allows "duel wield" 2 one hand swords is this one.īUT it forces you to use Java. I read the description of the full armed to the teeth, (Not sure if this allows 2 short swords on back) But didnt really want to faff around with the creation kit. Bow, 2 hander, and one hander, (On back) Also hip quiver.īut I just cant get 2 one hand swords that you see all over the place in screenies. I have managed through a simplified version of "Armed to the teeth" and a couple more mods to get weapons showing. Who knows, this might help some other fellow with the same issue.I am having a right game trying to get this simple thing to work. I'm not sure if I will be able to achieve the same results again if I had to, so for now, I'd like to see if anybody has any advice to share. Unfortunately, the RaceMenu and Caliente Body Slider mods took several days of trial and error to get working, and in the end the Body Slider mod seemed to fix itself of its own accord. Now, normally I would just uninstall the game, delete the Data folder, and reinstall the game and mods.
![skyrim 2 handed animation mod skyrim 2 handed animation mod](https://staticdelivery.nexusmods.com/mods/110/images/859-2-1321839544.jpg)
Neither of these attempts bore any fruit. I've also tried deactivating every animation mod installed and importing and activating other one-handed animations from the Nexus. XP32 Maximun Skeleton and XP32 Maximum Skeleton Extended were also installed and activated both before and after reinstalling Pretty Combat Animations, and the issue still persisted.
Skyrim 2 handed animation mod update#
Regarding the FNIS mod, I did go into the files and update it after I installed each animation mod.
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Skyrim 2 handed animation mod Patch#
I use the TES Mod Manager (Skyrim edition), and have since deactivated the PCA mod, activated the Dual Sheath Redux mod (with the patch activated and working), and reactivated the PCA mod to see if that would work. (don't mind those "Sexy Move" mods, I swear they're just for immersion) My load order is as follows: (I've bolded the ones that involve animations that might conflict)Ħ 6 ClimatesOfTamriel-Dungeons-Hazardous.espġ7 11 dD - Realistic Ragdoll Force - Realistic.espĢ4 18 Waterbreathing Breathless Emerge.esp Now, guards in the vanilla version have made this kind of mistake before with other enchanted weapons, but I wanted to include it in case it might have some tie-in with the mod. In addition to this, when I had a pickaxe and a blade in my hand (which had a "scares enemies of x level" enchantment on it), a guard looked at me and told me to watch my fire (as if I had a fire spell equipped). Now, whenever I switch to any One-Handed weapon, everything falls apart.Ĭlicking to unsheathe my weapon only puts my character in a shifted stance (without actually drawing the weapon), walking/running animations are absent, instead being replaced with the T pose, and occasionally, clicking to attack will not work (no animations, no sound, no damage done to any in-game object/character). When I started it up, it actually fixed a bug that the vanilla game had concerning the bow and arrow animations.and added a new, much worse bug. Hello, everybody, I'm having troubles with the "Pretty Combat Animations" mod for Skyrim. Don't you just love it when you have a problem so specific and infrequent that searching on Google brings up nothing of use?